The design of distributed object-oriented systems involves a number of considerations that rarely arise in sequential object-oriented design or in non-object-oriented languages. The tutorial describes analysis and design techniques for data abstraction, inheritance, delegation, persistence, atomicity, concurrency, synchronization, and coordinated behavior in a distributed object-oriented framework. Special attention will be paid to the uniform integration of these concepts with the object-oriented paradigm. Discussions will be accompanied by examples that arose from constructing such systems.
|Publication status||Published - 1992|