The design and short-term effects of gamification within an online well-being intervention

Research output: Contribution to conferenceAbstractOther research output

Original languageEnglish
Publication statusPublished - 2017
EventISRII 9th Scientific Meeting: Making e/mHealth Impactful in People's Lives - Hilton Berlin, Berlin, Germany
Duration: 12 Oct 201714 Oct 2017
Conference number: 9

Conference

ConferenceISRII 9th Scientific Meeting
Abbreviated titleISRII 2017
CountryGermany
CityBerlin
Period12/10/1714/10/17

Cite this

Kelders, S. M. (2017). The design and short-term effects of gamification within an online well-being intervention. Abstract from ISRII 9th Scientific Meeting, Berlin, Germany.
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title = "The design and short-term effects of gamification within an online well-being intervention",
author = "Kelders, {Saskia Marion}",
year = "2017",
language = "English",
note = "ISRII 9th Scientific Meeting : Making e/mHealth Impactful in People's Lives, ISRII 2017 ; Conference date: 12-10-2017 Through 14-10-2017",

}

Kelders, SM 2017, 'The design and short-term effects of gamification within an online well-being intervention' ISRII 9th Scientific Meeting, Berlin, Germany, 12/10/17 - 14/10/17, .

The design and short-term effects of gamification within an online well-being intervention. / Kelders, Saskia Marion.

2017. Abstract from ISRII 9th Scientific Meeting, Berlin, Germany.

Research output: Contribution to conferenceAbstractOther research output

TY - CONF

T1 - The design and short-term effects of gamification within an online well-being intervention

AU - Kelders, Saskia Marion

PY - 2017

Y1 - 2017

M3 - Abstract

ER -

Kelders SM. The design and short-term effects of gamification within an online well-being intervention. 2017. Abstract from ISRII 9th Scientific Meeting, Berlin, Germany.