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The Design Space of Haptics in Sports - Initial Studies and Research Agenda

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review

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Abstract

In this paper we present a design space for haptic feedback in sports, that builds on an existing framework of interaction technology and sports. The design space allows to systematically chart applications of haptic displays for sports and physical activity, and, accordingly, also to structure evidence for design decisions. Existing and future work mapped into the design space can lead to a body of evidence that forms a basis for design guidelines on haptic displays in sports. We illustrate the design space suggested with five case studies on different types of sports. There, the applications are mapped into the dimensions of the design space, and design rationales and validation are addressed. We conclude with lessons learned and our research agenda for the design of haptic feedback applications in sports.
Original languageEnglish
Title of host publicationSportsHCI '25: Proceedings of the First Annual Conference on Human-Computer Interaction and Sports
EditorsMichael D. Jones, Carine Lallemand, Armagan Karahanoglu, Amon Rapp, Roy van den Heuvel, Aswin Balasubramaniam, Joshua Dawson
PublisherAssociation for Computing Machinery (ACM)
Number of pages13
ISBN (Electronic)9798400714283
DOIs
Publication statusPublished - 16 Nov 2025
Event1st Annual Conference on Human-Computer Interaction and Sports, SportsHCI 2025 - DesignLab and Sports Centre (University of Twente), Enschede, Netherlands
Duration: 17 Nov 2025 → 19 Nov 2025
Conference number: 1
https://sportshci2025.com/
https://sportshci.com/demos

Conference

Conference1st Annual Conference on Human-Computer Interaction and Sports, SportsHCI 2025
Abbreviated titleSportsHCI 2025
Country/TerritoryNetherlands
CityEnschede
Period17/11/25 → 19/11/25
Internet address

Keywords

  • Haptics
  • Sports
  • Design

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