The evolution of visual art: From painting to interaction design

Danzhu Li*, Gerrit C. van der Veer

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Abstract

This paper focuses on the application of interactive technology in contemporary visual art, showing that current development has traces in history. We sketch an evolution, from the creation of primitive visual art to interaction design and wearable art. We will discuss how the artist communicates through his creation with the intended audience, and how new technology enables the art work to interact autonomously.

Original languageEnglish
Title of host publicationGlobal Thoughts, Local Designs - INTERACT 2017 IFIP TC 13 Workshops, Revised Selected Papers
EditorsMarco Winckler, Torkil Clemmensen, Venkatesh Rajamanickam, Helen Petrie, Peter Dannenmann
PublisherSpringer
Pages33-44
Number of pages12
ISBN (Print)9783319920801
DOIs
Publication statusPublished - 2018
Event16th IFIP TC13 International Conference on Human–Computer Interaction, INTERACT 2017 - Mumbai, India
Duration: 25 Sept 201729 Sept 2017
Conference number: 16

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10774 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference16th IFIP TC13 International Conference on Human–Computer Interaction, INTERACT 2017
Abbreviated titleINTERACT
Country/TerritoryIndia
CityMumbai
Period25/09/1729/09/17

Keywords

  • Co-creation of artistic experiences
  • Interaction design
  • Stakeholders
  • Visual art
  • Wearables

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