Abstract
The nucleon is introduced as a new allocation concept for non-negative cooperativen-person transferable utility games. The nucleon may be viewed as the multiplicative analogue of Schmeidler’s nucleolus. It is shown that the nucleon of (not necessarily bipartite) matching games can be computed in polynomial time.
Original language | Undefined |
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Pages (from-to) | 195-211 |
Number of pages | 17 |
Journal | Mathematical programming |
Volume | 83 |
Issue number | 1-3 |
DOIs | |
Publication status | Published - 1998 |
Keywords
- IR-79987
- METIS-140545
- Cooperative game - Core - Nucleolus - Nucleon - Matching