Abstract
Nowadays railway operators are improving their services by offering IT-services within their trains. This paper reports on a design study we performed at Dutch Railways (Nederlandse Spoorwegen, NS) in order to research whether or not NS can crowdsource activities utilizing the novel in-train IT infrastructure it is currently rolling out, and provide their passengers a better journey experience at the same time. We specifically focused the potential of future services an the users intention to use the service over time. The study followed a design cycle, in which we created artefacts, and analysed adoption of these artefacts utilizing an in-train survey. Despite the limited scope of the study we can conclude that there is potential for in-train crowdsourcing. Passengers do show interest in the applications we designed, and the more general concept of in-train interaction. Adoption is more likely to occur when serious applications are used, as opposed to entertainment applications.
Original language | English |
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Title of host publication | The 24th Bled eConference eFuture: Creating Solutions for the Individual, Organisations and Society Proceedings |
Place of Publication | Bled, Slovenia |
Pages | 68-83 |
Publication status | Published - 12 Jun 2011 |
Event | 24th Bled eConference 2011: eFuture: Creating Solutions for the Individual, Organisations and Society - Bled, Slovenia Duration: 12 Jun 2011 → 15 Jun 2011 Conference number: 24 |
Conference
Conference | 24th Bled eConference 2011 |
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Country/Territory | Slovenia |
City | Bled |
Period | 12/06/11 → 15/06/11 |
Keywords
- onboard information systems
- Crowdsourcing
- digital customer interaction
- Dutch Railways
- NS
- transportation industry
- IR-101669
- trains
- METIS-278018