The Use of Serious Games in HRM Research, Teaching and Practice

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Abstract

Serious games have the potential to serve as research tools in the HRM domain, educational tools for the teaching of HRM, and tools for HRM practice. In this PDW we will not only address these three use cases for serious games, we will invite participants to experience a serious game that we have designed and used for all three priory mentioned use cases. InLine is a strategic HRM serious game in which players are challenged to design a firm specific HRM configuration. InLine has been used as a research tool by enabling insight in decisions by HR-professionals regarding firm specific HR-practices over multiple years, as an educational tool for the teaching of configurational HRM, and as a decision support tool for the design of a firm specific HRM configuration in practice. The goal of the PDW is to inspire participants to consider the use of serious games in their research, education and practice of HRM. Take home deliverables for participants are (1) an exploration of the possibilities of serious game in HRM research and teaching, (2) insight into the development and implementation of serious games in HRM research and teaching, and (3) consideration and specification of the use of serious games in research and teaching trough a plenary discussion.
Original languageEnglish
Publication statusPublished - Aug 2019
Event79th Academy of Management Annual Meeting 2019: Understanding the Inclusive Organization - Boston, United States
Duration: 9 Aug 201914 Aug 2019
Conference number: 79
https://aom.org/annualmeeting/theme/

Conference

Conference79th Academy of Management Annual Meeting 2019
Abbreviated titleAOM
CountryUnited States
CityBoston
Period9/08/1914/08/19
Internet address

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    Collou, L., Bondarouk, T., Bruinsma, G., & Meijerink, J. (2019). The Use of Serious Games in HRM Research, Teaching and Practice. Paper presented at 79th Academy of Management Annual Meeting 2019, Boston, United States.