Abstract
In this paper we discuss our virtual reality project Gulliver. This project is part of a more comprehensive project conceived by two artists, Matjaž Štuk and Alena Hudcovicová, called “Gulliver’s Museum of Living Art��?. Our part of the project involves a virtual reality version of Swift’s Gulliver figure that can be entered and explored by visitors and that contains several (virtual) facilities: a museum shop, rooms for expositions and installations, a Cabinet of Geographic Maps, etc. This virtual Gulliver is assumed to have an equivalent counterpart in reality. Visitors of the real Gulliver are assumed to be able to interact with their environment and make changes that can be observed by visitors to the virtual environment. We discuss our (as yet modest) attempts to contribute to this project by exploring and showing possibilities and problems.
Original language | English |
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Title of host publication | Cybernetics and Systems 2002 |
Editors | R. Trappl |
Pages | 878-882 |
Number of pages | 5 |
Publication status | Published - 1 Apr 2002 |
Event | 16th European Meeting on Cybernetics and Systems Research 2002 - University of Vienna, Vienna, Austria Duration: 2 Apr 2002 → 5 Apr 2002 Conference number: 16 |
Conference
Conference | 16th European Meeting on Cybernetics and Systems Research 2002 |
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Abbreviated title | Cybernetics and Systems |
Country/Territory | Austria |
City | Vienna |
Period | 2/04/02 → 5/04/02 |
Keywords
- HMI-VRG: Virtual Reality and Graphics
- EWI-6666
- IR-63366