Abstract
In this work we argue that tinkering can be a vehicle to gain knowledge and skills profitable for working in engineering, design and science. We analyse how to implement tinkering in an academic context and illustrate our findings with examples from our environment. In academic environments tinkering often has the reputation of playing around without plan, with unclear outcome. We argue that, when implemented and executed well, due to its practical and iterative nature, its high applicability and hands-on nature it can be a valuable contribution to design and engineering and other academic disciplines.
Original language | English |
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Title of host publication | DS 83: Proceedings of the 18th International Conference on Engineering and Product Design Education |
Editors | Erik Bohemia |
Pages | 240-245 |
Number of pages | 6 |
ISBN (Electronic) | 978-1-904670-62-9 |
Publication status | Published - 9 Sept 2016 |
Event | 18th International Conference on Engineering and Product Design Education, E&PDE 2016: Design Education: Collaboration and Cross-Disciplinarity - Aalborg, Denmark Duration: 8 Sept 2016 → 9 Sept 2016 Conference number: 18 |
Conference
Conference | 18th International Conference on Engineering and Product Design Education, E&PDE 2016 |
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Abbreviated title | E&PDE 2016 |
Country/Territory | Denmark |
City | Aalborg |
Period | 8/09/16 → 9/09/16 |
Keywords
- Tinkering
- Engineering Rationale
- Engineering and Design Education