Towards Multimodal, Multi-Party, and Social Brain-Computer Interfacing

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    Abstract

    In this paper we identify developments that have led to the current interest from computer scientists in Brain-Computer Interfacing (BCI). Nondisabled users have become a target group for BCI applications. Non-disabled users can not be treated as patients. They are free to move and use their hands during the interaction with an application. Therefore BCI should be integrated in a multimodal approach. Games are an important research area since shortcomings of BCI can be translated into challenges in multimodal cooperative, competitive, social and casual games.
    Original languageUndefined
    Title of host publicationProceedings 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2011)
    EditorsAntonio Camurri, Cristina Costa
    Place of PublicationHeidelberg
    PublisherSpringer
    Pages12-17
    Number of pages6
    ISBN (Print)978-3-642-30213-8
    DOIs
    Publication statusPublished - Sept 2012
    Event4th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2011 - Genova, Italy
    Duration: 25 May 201127 May 2011
    Conference number: 4

    Publication series

    NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering
    PublisherSpringer Verlag
    Number78
    ISSN (Print)1867-8211

    Conference

    Conference4th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2011
    Abbreviated titleINTETAIN
    Country/TerritoryItaly
    CityGenova
    Period25/05/1127/05/11

    Keywords

    • METIS-289626
    • Multi-modal interaction
    • Human computer interaction
    • HMI-MI: MULTIMODAL INTERACTIONS
    • IR-81852
    • EWI-20156
    • Games
    • Brain-Computer Interfacing

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