Towards smart sports exercises: First designs

Dees Postma, Robby Van Delden, Wytse Walinga, Jeroen Koekoek, Bert-Jan van Beijnum, Fahim A. Salim, Ivo Van Hilvoorde, Dennis Reidsma

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)

    Abstract

    In this paper we introduce the first results from the multidisciplinary Smart Sports Exercises project. Building on a thorough background and the aims of the project, we present our approach and discuss the outcomes of a context analysis and the first design iterations. We propose a model spanning the known ‘Augmenting to Transforming’ sports dimension, and add a dimension spanning ‘Skill-specific to Integrative’ exercises, and finish with the description and rationale for six interactive concepts that will form the basis for the next phase of the project.

    Original languageEnglish
    Title of host publicationCHI PLAY '19 Extended Abstracts
    Subtitle of host publicationExtended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
    PublisherAssociation for Computing Machinery (ACM)
    Pages619-630
    Number of pages12
    ISBN (Electronic)9781450368711
    DOIs
    Publication statusPublished - 17 Oct 2019
    EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 - Poblenou Campus, Barcelona, Spain
    Duration: 22 Oct 201925 Oct 2019
    https://chiplay.acm.org/2019/

    Conference

    ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019
    Abbreviated titleCHI PLAY 2019
    CountrySpain
    CityBarcelona
    Period22/10/1925/10/19
    Internet address

    Keywords

    • Interaction Design
    • Interaction Technology
    • LED Video Floor
    • Sport
    • Training
    • Volleyball

    Fingerprint Dive into the research topics of 'Towards smart sports exercises: First designs'. Together they form a unique fingerprint.

    Cite this