Ubiquitous gaze: using gaze at the interface

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

    1 Citation (Scopus)

    Abstract

    In the quest for more natural forms of interaction between humans and machines, information on where someone is looking and how (for how long, with long or shorter gaze periods) plays a prominent part. The importance of gaze in social interaction, its manifold functions and expressive force, and the multiple factors that contribute to it, make it an interesting modality to explore in interaction. This can take many forms. Gaze can be used as a pointing device, similar to a mouse, but it can also be used in more subtle ways. The attention, interest, and other aspects of the mental state of the user may be inferred from gaze behaviors in context, and the system can react to it and adjust its behavior accordingly. This chapter reviews the use of gaze information at the interface in a number of scenarios ranging from the desktop to the ambient environment, including conversational interactions with robots and agents.
    Original languageEnglish
    Title of host publicationHuman-centric interfaces for ambient intelligence
    EditorsHamid Aghajan, Ramón López-Cózar Delgado, Juan Carlos Augusto
    Place of PublicationAmsterdam, the Netherlands
    PublisherAcademic Press
    Pages49-70
    ISBN (Print)978-0-12-374708-2
    DOIs
    Publication statusPublished - 2010

    Publication series

    Name
    PublisherAcademic Press

    Keywords

    • gaze in smart environments
    • eye contact
    • METIS-306350
    • IR-80223
    • User studies
    • Gaze
    • virtual agents and avatars
    • social variables
    • measuring and inferences
    • measuring gaze
    • focus of attention
    • gaze as an input device
    • gaze in computer-mediated communication
    • gaze in conversation

    Fingerprint Dive into the research topics of 'Ubiquitous gaze: using gaze at the interface'. Together they form a unique fingerprint.

    Cite this