Using narrative cases to author interactive story content

I.M.T. Swartjes

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)

    Abstract

    Interactive storytelling is a rapidly emerging field that tries to reconcile story-like experiences with user control. These forces oppose each other, as story implies predetermination and author intent, and interactivity implies freedom and variability. This paper focuses on unscripted (emergent) narrative and addresses the authoring problem resulting from bringing story development into free form interaction. It discusses the possibility of writing story pieces as input knowledge, portraying both believable character behaviour and interesting story situations. It also discusses how such input knowledge can be a source of inspiration for agents in an emergent narrative simulation to improve its potential for story development.
    Original languageUndefined
    Title of host publicationSixth International Conference on Entertainment Computing, ICEC 2007
    Place of PublicationBerlin
    PublisherSpringer
    Pages205-210
    Number of pages6
    ISBN (Print)978-3-540-74872-4
    DOIs
    Publication statusPublished - 26 Aug 2007
    Event6th International Conference on Entertainment Computing, ICEC 2007 - Shanghai, China
    Duration: 15 Sep 200717 Sep 2007
    Conference number: 6

    Publication series

    NameLecture Notes in Computer Science
    PublisherSpringer Verlag
    NumberLNCS4549
    Volume4740/2007
    ISSN (Print)1611-3349

    Conference

    Conference6th International Conference on Entertainment Computing, ICEC 2007
    Abbreviated titleICEC
    CountryChina
    CityShanghai
    Period15/09/0717/09/07

    Keywords

    • HMI-CI: Computational Intelligence
    • HMI-IA: Intelligent Agents
    • IR-61902
    • METIS-241886
    • EWI-11012

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