Abstract
Interactive storytelling is a rapidly emerging field that tries to reconcile story-like experiences with user control. These forces oppose each other, as story implies predetermination and author intent, and interactivity implies freedom and variability. This paper focuses on unscripted (emergent) narrative and addresses the authoring problem resulting from bringing story development into free form interaction. It discusses the possibility of writing story pieces as input knowledge, portraying both believable character behaviour and interesting story situations. It also discusses how such input knowledge can be a source of inspiration for agents in an emergent narrative simulation to improve its potential for story development.
| Original language | Undefined |
|---|---|
| Title of host publication | Sixth International Conference on Entertainment Computing, ICEC 2007 |
| Place of Publication | Berlin |
| Publisher | Springer |
| Pages | 205-210 |
| Number of pages | 6 |
| ISBN (Print) | 978-3-540-74872-4 |
| DOIs | |
| Publication status | Published - 26 Aug 2007 |
| Event | 6th International Conference on Entertainment Computing, ICEC 2007 - Shanghai, China Duration: 15 Sept 2007 → 17 Sept 2007 Conference number: 6 |
Publication series
| Name | Lecture Notes in Computer Science |
|---|---|
| Publisher | Springer Verlag |
| Number | LNCS4549 |
| Volume | 4740/2007 |
| ISSN (Print) | 1611-3349 |
Conference
| Conference | 6th International Conference on Entertainment Computing, ICEC 2007 |
|---|---|
| Abbreviated title | ICEC |
| Country/Territory | China |
| City | Shanghai |
| Period | 15/09/07 → 17/09/07 |
Keywords
- HMI-CI: Computational Intelligence
- HMI-IA: Intelligent Agents
- IR-61902
- METIS-241886
- EWI-11012