Virtual and mixed prototyping techniques and technologies for consumer product design within a blended learning design environment

M. Bordegoni, Francesco Ferrise, Robert E. Wendrich, Sandro Barone

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
    94 Downloads (Pure)

    Abstract

    Both physical and virtual prototyping are core elements of the design and engineering process. In this paper, we present an industrial case-study in conjunction with a collaborative agile design engineering process and “methodology.” Four groups of heterogeneous Post-doc and Ph.D. students from various domains were assembled and instructed to fulfill a multi-disciplinary design task based on a real-world industry use-case. We present findings, evaluation, and results of this study.
    Original languageEnglish
    Title of host publicationDS 92: Proceedings of the DESIGN 2018 15th International Design Conference
    PublisherThe Design Society
    Pages183-192
    Number of pages10
    ISBN (Electronic)978-953-7738-59-4
    DOIs
    Publication statusPublished - 1 Jan 2018
    Event15th International Design Conference 2018: Excellence in design - Hotel Dubrovnik Palace, Dubrovnik, Croatia
    Duration: 21 May 201824 May 2018
    Conference number: 15
    https://www.designsociety.org/769/DESIGN+2018+-+15th+International+Design+Conference

    Conference

    Conference15th International Design Conference 2018
    Abbreviated titleDESIGN 2018
    CountryCroatia
    CityDubrovnik
    Period21/05/1824/05/18
    Internet address

    Keywords

    • virtual prototyping
    • Virtual Reality (VR)
    • Augmented Reality
    • Engineering design
    • Collaborative design

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