Virtual malls for web commerce: Observations and case study

Antinus Nijholt, C. Linnhoff-Popien (Editor), H.G. Hegering (Editor)

    Research output: Contribution to conferencePaperpeer-review


    In the real world there seem to be essential differences between shops, tourist offices, city halls, theatres and museums. However, when we try to design virtual environments allowing services, transactions, explorations and communication, are these environments really that different? Doesn't the "virtual" in virtual environments allow us to introduce possibilities for visitors that extend those that are available in each of the mentioned physical environments and that can be become common for each of them? In this paper we survey our research on these issues and our attempt to integrate this research in a virtual environment devoted to the presentation and exploration of theatre information. We try to make clear that the topics we have to deal with do not differ from those that deal with access to commercial environments, museum and educational environments and other service and transaction environments.
    Original languageUndefined
    Number of pages8
    Publication statusPublished - 1 Sept 2000
    Event3rd International IFIP/GI Conference on Trends in Distributed Systems, USM 2000: Trends towards a Universal Service Market - Munich, Munich, Germany
    Duration: 12 Sept 200014 Sept 2000
    Conference number: 3


    Conference3rd International IFIP/GI Conference on Trends in Distributed Systems, USM 2000
    Abbreviated titleUSM 2000
    Internet address


    • EWI-9825
    • IR-64023
    • HMI-VRG: Virtual Reality and Graphics

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