Virtual Meeting Rooms: From Observation to Simulation

Dennis Reidsma, Rieks op den Akker, Rutger Rienks, Ronald Poppe, Anton Nijholt, Dirk K.J. Heylen, Job Zwiers

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    Virtual meeting rooms are used for simulation of real meeting behavior and can show how people behave, how they gesture, move their heads, bodies, their gaze behavior during conversations. They are used for visualising models of meeting behavior, and they can be used for the evaluation of these models. They are also used to show the effects of controlling certain parameters on the behavior and in experiments to see what the effect is on communication when various channels of information - speech, gaze, gesture, posture - are switched off or manipulated in other ways. The paper presents the various stages in the development of a virtual meeting room as well and illustrates its uses by presenting some results of experiments to see whether human judges can induce conversational roles in a virtual meeting situation when they only see the head movements of participants in the meeting.
    Original languageEnglish
    Title of host publicationProceedings Social Intelligence Design 2005
    EditorsR. Fruchter
    Place of PublicationStanford, CA, USA
    PublisherStanford University
    Number of pages15
    Publication statusPublished - 2005
    Event4th Workshop on Social Intelligence Design, SID 2005 - Stanford University, Stanford, United States
    Duration: 24 Mar 200526 Mar 2005
    Conference number: 4


    Workshop4th Workshop on Social Intelligence Design, SID 2005
    Abbreviated titleSID
    Country/TerritoryUnited States


    • HMI-IA: Intelligent Agents
    • EC Grant Agreement nr.: FP6/506811


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