Abstract
In this paper we examine how simulated social touch by a virtual agent in a cooperative or competitive augmented reality game influences the perceived trustworthiness, warmth and politeness of the agent. Before and after the game, participants interact with two agents whereby one agent touches the participant’s arm. Results showed no significant difference in how agents are perceived in the cooperative and competitive situation. However, significant differences between perception of the touching and non-touching agents could be observed for warmth.
Original language | English |
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Title of host publication | Proceedings of the 14th International Conference on Intelligent Virtual Agents, IVA 2014 |
Editors | Timothy Bickmore, Stacy Marsella, Candance Sidner |
Place of Publication | Switzerland |
Publisher | Springer |
Pages | 204-213 |
Number of pages | 10 |
ISBN (Print) | 978-3-319-09766-4 |
DOIs | |
Publication status | Published - Aug 2014 |
Event | 14th International Conference on Intelligent Virtual Agents, IVA 2014 - Boston, United States Duration: 27 Aug 2014 → 29 Aug 2014 Conference number: 14 |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer International Publishing |
Volume | 8637 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 14th International Conference on Intelligent Virtual Agents, IVA 2014 |
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Abbreviated title | IVA |
Country/Territory | United States |
City | Boston |
Period | 27/08/14 → 29/08/14 |
Keywords
- Virtual Agent
- Augmented reality
- Simulated social touch
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