“Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students

Sylke Vandercruysse, Judith ter Vrugte, Ton de Jong, Pieter Wouters, Herre van Oostendorp, Lieven Verschaffel, Wim van Dooren, Jan Elen

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

4 Citations (Scopus)

Abstract

In this contribution, we present a game-based learning environment for 12–16-year-old vocational students in which they can practice proportional reasoning problems. The learning content and goals, as well as the specific game features are discussed. We can conclude that developing a serious game implies many choices and decisions led by theoretical foundations, as well as by practical limitations and pragmatic considerations.
Original languageEnglish
Title of host publicationDescribing and Studying Domain-Specific Serious Games
EditorsJoke Torbeyns, Erno Lehtinen, Jan Elen
PublisherSpringer
Pages63-81
ISBN (Print)978-3-319-20275-4
DOIs
Publication statusPublished - 2015

Publication series

NameAdvances in game-based learning
PublisherSpringer

Fingerprint

pragmatics
learning environment
learning
student

Keywords

  • Number sense
  • Game development
  • Educational game

Cite this

Vandercruysse, S., ter Vrugte, J., de Jong, T., Wouters, P., van Oostendorp, H., Verschaffel, L., ... Elen, J. (2015). “Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students. In J. Torbeyns, E. Lehtinen, & J. Elen (Eds.), Describing and Studying Domain-Specific Serious Games (pp. 63-81). (Advances in game-based learning). Springer. https://doi.org/10.1007/978-3-319-20276-1_5
Vandercruysse, Sylke ; ter Vrugte, Judith ; de Jong, Ton ; Wouters, Pieter ; van Oostendorp, Herre ; Verschaffel, Lieven ; van Dooren, Wim ; Elen, Jan. / “Zeldenrust” : A Mathematical Game-Based Learning Environment for Prevocational Students. Describing and Studying Domain-Specific Serious Games. editor / Joke Torbeyns ; Erno Lehtinen ; Jan Elen. Springer, 2015. pp. 63-81 (Advances in game-based learning).
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keywords = "Number sense, Game development, Educational game",
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Vandercruysse, S, ter Vrugte, J, de Jong, T, Wouters, P, van Oostendorp, H, Verschaffel, L, van Dooren, W & Elen, J 2015, “Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students. in J Torbeyns, E Lehtinen & J Elen (eds), Describing and Studying Domain-Specific Serious Games. Advances in game-based learning, Springer, pp. 63-81. https://doi.org/10.1007/978-3-319-20276-1_5

“Zeldenrust” : A Mathematical Game-Based Learning Environment for Prevocational Students. / Vandercruysse, Sylke; ter Vrugte, Judith; de Jong, Ton; Wouters, Pieter; van Oostendorp, Herre; Verschaffel, Lieven; van Dooren, Wim; Elen, Jan.

Describing and Studying Domain-Specific Serious Games. ed. / Joke Torbeyns; Erno Lehtinen; Jan Elen. Springer, 2015. p. 63-81 (Advances in game-based learning).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

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Vandercruysse S, ter Vrugte J, de Jong T, Wouters P, van Oostendorp H, Verschaffel L et al. “Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students. In Torbeyns J, Lehtinen E, Elen J, editors, Describing and Studying Domain-Specific Serious Games. Springer. 2015. p. 63-81. (Advances in game-based learning). https://doi.org/10.1007/978-3-319-20276-1_5